Miai
Two points of equivalent value. In life and death tsumego the reader can (and often must) play the urgent move first that could create miai points giving him the time to defend by trading these points later.
Created by guile.
Other tags:
1-1 point, 2-1 point, Attack, Bamboo Joint, Belly Attachment Tesuji, Bent Four in the Corner, Breaking Bamboo Clamp, Bulky Five, Carpenter's Square, Clamp, Comb-Formation, Connect, Crane's Nest, Crosscut Tesuji, Damezumari, Descent, Door Group, Double Atari, Double Ko, Driving Tesuji, Enclosure, Eternal life, False Eye, Fuseki, Geta, Golden Chicken Standing on One Leg, Haengma, Hane, Hekomi, J+1 Group, J-Group, Joseki, Ko, L+1 Group, L+2 Group, L-Group, Ladder, Long L Group, Loose ladder, Miai, Monkey Jump, Moyo, Nakade, Nose Tesuji, Oiotoshi, Oshi-tsubushi, Patting the Raccoon's Belly, Placement, Rabbitty Six, Sabaki, Sacrifice, Seki, Semeai, Semeai Type 1, Semeai Type 2, Semeai Type 3, Semeai Type 4, Semeai Type 5, Semeai Type 6, SendingTwoReturningOne, Sente, Separate, Snapback, Spiral Ladder, Squeeze , Superko, Symmetry, Ten Thousand Year Ko, Throw-in, Tombstone, Tripod Group, Tsumego, Two-Headed Dragon, Under the Stones, Weak Carpenter's Square, Yose, chuban [Create new tag]