Yose
Yose is the final stage of the game when the life & death status of all big groups has been determined and the remaining moves are boundary plays, aiming at expansion of own territory and reduction of the territory of the opponent.
https://senseis.xmp.net/?Endgame
Created by d4rkm4tter.
Other tags:
Diabolical, 2-1 point, Attack, Bamboo Joint, Belly Attachment Tesuji, Bent Four in the Corner, Bulky Five, Carpenter's Square, Clamp, Comb-Formation, Connect, Crane's Nest, Dame, Damezumari, Door Group, Double Atari, Double Ko, False Eye, Fuseki, Geta, Golden Chicken Standing on One Leg, Haengma, Hane, J-Group, Joseki, Ko, L+1 Group, L-Group, Ladder, Loose ladder, Miai, Monkey Jump, Moyo, Nakade, Nose Tesuji, Oiotoshi, Oshi-tsubushi, Patting the Raccoon's Belly, Placement, Rabbitty Six, Sabaki, Sacrifice, Seki, Semeai, Semeai Type 1, Semeai Type 2, Semeai Type 3, Semeai Type 4, Semeai Type 5, Semeai Type 6, Sente, Separate, Shimari, Snapback, Spiral Ladder, Squeeze , Superko, Symmetry, Tenuki, Throw-in, Tombstone, Tsumego, Under the Stones, Weak Carpenter's Square, Yose [Create new tag]